(I don't usually do psi builds, but the anti-entropy skill is a very useful compliment for the guns.) When i used to do hard runs through the game, i usually focused on maintenance, hacking, standard weapons, energy weapons, and melee. You need to minmax some stuff, you need to sit down and think about what you are going to do with your character and how those things will compliment eachother, jack of all trades builds do not fly. If you're going to play System Shock 2 without nerfing the weapon degredation or the enemy respawn and generally making the game less frightening and easier to play, you need a plan.
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